﻿package com.lang.client.com.views
{

    public class RoleMsgViewLang extends Object
    {
        public static const TouKui:String = "法冠";
        public static const WuQi:String = "武器";
        public static const HunQi:String = "魂器";
        public static const YiFu:String = "法袍";
        public static const HuFu:String = "护符";
        public static const XieZi:String = "战靴";
        public static const UpdateEQ:String = "点击升级装备";
        public static const UpdateGold:String = "点击涂精油";
        public static const Leave:String = "你确定要让$<1>离队吗?";
        public static const SelectHelp:String = "选择协助伙伴";
        public static const LabelString:String = "$<1> $<2>级$<3>";
        public static const LoadTip:String = "加载人物资源";
        public static const LoadTrainingTip:String = "加载培养资源";
        public static const PageFull:String = "背包已满";
        public static const Unload:String = "卸下";
        public static const UnloadFails:String = "卸下失败";
        public static const UnloadSuccess:String = "离队成功";
        public static const LvReq:String = "需求等级";
        public static const ClickDujie:String = "点击开始渡劫,";
        public static const StateSuccess:String = "提升境界成功";
        public static const StateFails:String = "提升境界失败";
        public static const StateLack:String = "境界点不足";
        public static const ArenaIdx:String = "竞技排名";
        public static const Send:String = "赠送最多";
        public static const Flower:String = "朵";
        public static const ToTrans:String = "已传承给$<1>";
        public static const BeTrans:String = "已被$<1>传承";
        public static const NowPartner:String = "当前推荐伙伴:";
        public static const NextPartner:String = "下一阶段伙伴:";
        public static const Recommend:String = "推荐";
        public static const Fame:String = "声望 ";
        public static const Fate:String = "命力 ";
        public static const Yes:String = "确定";
        public static const No:String = "取消";
        public static const Show:String = "展示";
        public static const Life:String = "生命";
        public static const CoinLack:String = "铜钱不足";
        public static const IngotLack:String = "元宝不足";
        public static const TrainingFails:String = "培养失败";
        public static const SaveSucess:String = "保存成功";
        public static const HasNewProperty:String = "你的人物获得新的属性";
        public static const BestEQ:String = "推荐装备";
        public static const ClickEQ:String = "单击装备";

        public function RoleMsgViewLang()
        {
            return;
        }// end function

    }
}
